In today’s digital era, where online safety for children is a necessity, parents are increasingly turning to parental control apps. Qustodio and Bark are frontrunners in providing digital safety solutions, offer diverse features, from screen time management to advanced monitoring of social interactions. but they bring different strengths to the table. I thoroughly tested these two apps and will …
The most important thing to remember prior to your trip to China is to install a VPN that can be used within the country’s borders, otherwise, you won’t be able to use familiar platforms like Google, YouTube, Tiktok and many other applications that are an integral part of your daily routine. But choosing a VPN …
If you’re looking for ways to ensure your child’s online safety, check out the top parent control apps of 2023.
Qustodio includes essential features such as screen time management, web, and application monitoring, geofencing and tracking of activity history. It also has added features to monitor calls and SMS, Youtube, and even comes with a panic button as well as unlock protection. Qustodio is user-friendly and pocket-friendly as its subscription plan can cover at least 15 devices and comes with excellent customer service if you encounter issues.
Go ahead and try this app for a month, risk-free!
Numerous parental control apps promise to provide complete online safety for your children, but many fall short of meeting the requirements. It might be because of some faulty features, not being user-friendly enough or can be easily bypassed and disabled.
I did the hard work of researching and testing the parental control apps in the market to help you find the one that suits your family requirements.
Avant de poster un article sur un application pour surveiller le téléphone portable de votre fils, je l’utilise moi-même en achetant une licence du produit concerné. Toutes les informations que je partage ici proviennent de mon expérience personnelle avec l’appli et les screenshots présentés contiennent des données en temps réel de l’appareil cible, reçues lors …
PC gaming, while welcoming new players every single day, has suffered a huge loss of popularity compared to consoles and mobile gaming in recent years. However, this doesn’t mean that it’s the end for gaming PCs. https://mezila.maxconvtrk.com/visit/f5a37b48-2e38-4ea7-919b-a273d31d61a0?test=1&creative={creative}&keyword={keyword}&placement={placement}&adposition={adposition}test 2: https://meta.org/track1.phFor the last decade, high-performance PCs have been the pinnacle of gaming platforms. Even run-of-the-mill gaming PCs …
Public WiFi can be a lifesaver in emergencies. Every so often, you find yourself in a situation when you absolutely need to be online outside your private home network – to share your live location for an appointment, to look up a place on Google Maps, or to send your mum the latest cat meme. Not to mention that working from public WiFi hotspots is a common practice for modern business professionals.
Worldwide, as of 2018, there are 279 million public WiFi hotspots, and this number is projected torise to 542 million by 2021. More and more countries around the world offer public WiFi in the city centre, on public buses and trains. Lithuania leads the way with the fastest available public WiFi in the world, while France is ahead of other countries in the world with thehighest number of public hotspots relative to population size. Across the EU, the WiFi4EU programme aims to provide free WiFi to every town centre in the European Union by 2020, supplying everyone with access to municipal public networks.
“Game consoles will disappear”, “influencers will reign supreme”, “gaming as we know it is a thing of the past”… Every evolution in gaming seems to be accompanied by apocalyptic and superlative statements. This applies to Google’s announcement of its Stadia service this week. As it stands, Google’s announcement could very well be a lot of fuss about nothing, even though the core concept underpinning Stadia seems promising enough…
Google presented its Cloud Gaming service to the GDC. The event took place in a meeting among developers. This was to be expected since Google was making its presentation to the Game Developers Conference, not the E3. Above all, what the American giant was interested in was presenting the technological aspects of its service. It will analyze the reactions it received and hone its marketing strategy accordingly (however, if this task befalls the same department that came up with the name Stevia… sorry, I mean Stadia… they certainly have their work cut out for them!)
Stadia, a sweet name
Google’s Stadia service does not come as a total surprise. In the past, we discussed Project Stream: a Google service that will run your games from its servers on any of your devices as long so long as you have a fast enough internet connection.
While the title of this article might sound like the title of a boring conference, don’t fall asleep just yet. We will be speaking about the impact of the cloud on gaming and the interesting innovations it is likely to bring in the not-too-distant future.
In the comments posted on various social networks, we noticed a certain amount of confusion regarding the difference between cloud computing and cloud gaming. Let’s take a look at these two different approaches to gaming via the cloud.
Cloud gaming: emphasis on the game itself
Let’s begin by taking a look at what Microsoft’s xCloud project, NVIDIA’s Geforce Now, Stradia, and similar services have to offer.
Cloud gaming can be summed up as a subscription to an online game catalog. It allows you to take advantage of the power of a game provider’s datacenters. These data centers provide you with a video signal that is in turn decoded by a device in your home (game console, PC, etc). Essentially: “pay, run, and play!”
Phones have somewhat turned into a technological Swiss knife. We can do everything with them: communicate, take photos, know where we are, buy stuff, play, buy tickets, pay services, watch movies, listen to music, read, work and make phone calls. With such activities, we spend even more time on the phone and we rarely use it consciously or wisely.
Using smartphones carelessly has especially impacted young people and adults, although adults are supposedly more prepared to use technology responsibly. It is not always like this, although the priority has been typically to teach young people to use devices wisely. However, adults are now more aware of the way they use information and communications technologies.
According to the study titled Uso y abuso de las Tecnologías de la Información y la Comunicación por adolescentes. Un representativo de la Ciudad de Madrid, carried out by the Madrid Salud Addictions Institute’s Department of Addiction Prevention alongside the Chair for Social Development of the Camilo José Cela University, only 32% of teenagers use the internet properly.
To capture images of the best possible quality, we need the best possible gear. Every part of the photographer’s equipment must be as good as possible, while still staying within the budget. The monitor, hence, is also one of the devices that we should examine very carefully before making our purchase decision.
In a computer that will be used to edit pictures, we should look for the best processor available within our budget. We must also allow for enough RAM overflow and all necessary kinds of ports. The monitor needs to also be of the highest possible quality and as large as possible without being too bulky.
Having the best camera won’t be very useful if the monitor you are using to see and edit the image is of poor quality and barely displays any pixels. The monitor is equally as important as the optical camera. I always say that it’s better to spend less on a camera while investing more on the best lens and monitor while staying in the budget.